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Not to mention, outside of the game, there are many in-depth Wikis with guides aimed at new players. But it's up to you to look around a bit and discover these things on your own the game doesn't hold your hand beyond offering these options. There are NPCs in town that let you see which Linkshells, or guilds, are recruiting new members. It's also easy to find groups of like-minded and/or more experienced players to chat with and ask questions. Some of this gear can be sold to NPCs for a decent amount of in-game money to keep you afloat as well. By completing tasks through the Records of Eminence, like killing a certain number of enemies, doing a set number of damage, and so on, you earn experience points and a certain type of currency that you can exchange for gear. The best one is the series of Rhapsody of Vana'diel quests and story missions that introduced systems to help you level up and to point you in the right direction for other content in the game. Pretty welcoming to new players without much hand-holding In more recent years, Final Fantasy XI added ways to help new players feel more welcome. The game still thrives years later because of just how fun it is to play and how well everything is balanced.
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All in all, partying with others in Final Fantasy XI and playing your job to its fullest potential can easily keep you hooked for a long time. If you like staying busy and making sure that things run smoothly, then these jobs will definitely keep you on your toes. These roles are busier with more variety, since healing, buffing, and debuffing requires keeping a close eye on the party's health, constantly, and applying and reapplying certain enhancements for any given situation. Meanwhile, healers and support jobs focus more on keeping the group alive, enhancing everyone's abilities, and debilitating the enemies. And then, a magical damage dealer can time the correct spell just right for a Magic Burst for a yet another satisfying chunk of HP. Your party members can then use their weapon skills after yours, creating a strong Skillchain that takes out even more of the monster's health. Once you gather enough TP, you can unleash powerful weapon skills for tons of damage.
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Playing as a physical damage dealer, you focus on building up Technical Points, or TP, while attacking, in between using job abilities to give you massive increases to your output. All four roles play differently, but in a party, they synergize quite well together. The game is balanced around the holy trinity - tanks, healers, and damage dealers - with support role jobs that enhance your party. Rewarding and engaging gameplay that still holds up today Every job is designed well enough to keep your attention for hundreds upon hundreds of hours for both solo play and partying with others.
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