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The Into the Renaissance scenario comes with 12 playable civilizations and 6 mostly challenging Steam Achievements. The first 100 turns span 3 years each, whilst the second half of the game progresses in turns of 2 years, totaling in the 500 years it took Europe from the High Middle Ages into the Renaissance. To speed up the process of attacking, switch to the Strategic Map first.The Into the Renaissance Scenario for Civilization 5 lasts 200 turns from 1095 AD to 1595 AD. (Side note: Stealth Bombers take about a dozen seconds to attack, which gets time-consuming once you have several of them. Did I mention that Stealth Bombers are powerful? Or simply capture the cities that have the mines, using your overwhelming might of your Stealth Bombers. Strip away the defending units with your bombers, then march in your troops to destroy the mines. If you're being nuked, then try to pillage your enemy's uranium mines so they can't build any more nukes. (Mobile SAMs have defensive bonuses against air units, and Paratroopers can be air-dropped next to the city, so you only need to take one turn of bombardment before capturing the city.) Use your Giant Death Robots to take the cities if you're having problems with enemy air units, try using Mobile SAMs, Paratroopers, or fast units like Mechanized Infantry or Modern Armor instead. Any enemy units will be obliterated by your flock of bombers as you walk your melee troops into city after city. Once you have a sufficient force of Stealth Bombers, the hardest part is marching your melee units fast enough to capture the enemy cities that your bombers are blowing to bits. Before too long, your stealth bombers will have both Logistics and Air Repair, attacking twice a turn and healing 20 HP at the end of the turn in their cozy cities far from the front lines. They'll take some damage every time they attack, but you never need to worry about them being destroyed: they're sitting pretty at least 10 hexes away from the action, so when they're low on health, have them rest for a few turns. Better yet, each of their attacks is a melee attack, so they gain XP quickly. They have a range of 20, and a strength sufficient to damage any unit in the game.
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You'll get the ultimate end-game unit a few technologies earlier than the Giant Death Robots you're using now: Stealth Bombers.
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